Drakengard is set in a chaotic world, where a tragic saga will unfold before you. Two great nations are at war: The Empire & the Union. One of the Union's proudest warriors is Caim. Before being slain by his enemies, Caim strikes a bargain with a dying red dragon. Their souls joined, they'll solve the riddle of the Empire's sudden rise to power. Seek out hidden locations and use rare items to your advantage Multiple modes of gameplay - Aerial Combat, Strafe Attack, and Melee Mode
REVIEW
This is a great game this game is awesome, the game play i unique and fun, the story line in the game is perfectly placed, it is worth the time and effort.
Amazon.com The Last Remnant for the Xbox 360 is the first role-playing game in a new series from Square Enix. This game delivers breathtaking visuals only possible on next-generation platforms, a mysterious storyline full of powerful artifacts, and a massive battlefield where you'll be surrounded by countless foes and friends alike.
Join Rush and David as they battle the Conqueror's Army and search for Irina. View larger.
Castanea, the Conqueror, and Roeas lead the enemy's search for the Remnants View larger.
Orders in battle are given in a command-select style. View larger.
Morale plays a role in a unions ability to inflict damage. View larger.
The Story Unfolds In ancient times mysterious artifacts, referred to as Remnants, were discovered all over theworld. People used these objects for their awesome powers -- a choice that eventually caused a rift in the world's balance. A thousands years later, the story of The Last Remnant begins.
Rush Sykes and his sister Irina are children of scientists researching the esoteric Remnants. One day, Irina is kidnapped right before Rush's eyes. Determined to rescue his sister, Rush joins forces with David Nassau, the marquis of a small city-state called Athlum. Together they are determined to pursue the criminals and save Irina from her strange captors.
Meanwhile, the world is thrustinto confusion as ruling powers bicker over dividing the Remnants' powers. Soon a mysterious man appears calling himself the Conqueror. His presences escalates tensions as everyone eagerly attempts to answer the question: Into whose hands will the power of the Remnants fall? Before he knows it, Rush becomes wrapped up in this international power struggle and realizes that he is somehow connected to the enigmatic Conqueror.
Allies and Enemies Before her kidnapping, Rush Sykes lived a peaceful life with his 14-year-old sister, Irina Sykes. Irina is a cheerful, resilient girl who stays upbeat even during the toughest of times. Some mysterious power seems to rest within here, but she herself has no understanding of what it is or what it can do. David Nassau, the 19-year-old who rules over the state of Athlum, spends his days working towards better his homeland. Although he decides to join Rush on his quest to rescue Irina, his motives are his own. Emma Honeywell, the matriarch of the Honeywells clan, Plagus, Blocter, and Torgal round out the allies.
The man known only as the Conqueror and his minions are eager to seize the Remnants throughout the lands. His origin is shrouded in mystery, but it appears that something strange and elusive connects this villain to Rush. Enamored with the Conqueror, Roeas has declared her eternal allegiance to him and acts as the ambassador of the Conqueror's Army. Although beautiful in form and voice, Roeas is sadistic and menacing on the battlefield. Originating from a large-bodied species with pronounced fighting abilities, Castanea is Roeas right-hand-man. He rarely speaks or expresses himself, so it is difficult to decipher his thoughts -- although Roeas seems to understand him easily. In addition, the strongest fighters in the Conqueror's army are referred to as The Seven. The Seven lead their own troops and report to Roeas and Castanea.
Combat Systems: Morale, Battle Unions, and Deadlock Battles are fought between multiple friendly and enemy unions -- groups of up to five characters who fight together. Players give commands to unions as a whole, who then carry out the actions. Orders in battle are given in a command-select style that is familiar to most role playing gamers. However, The Last Remnant commands are not delivered with standard terms, such as "Item" or "Magic." Instead, players control unions with specialized commands, such as "Slam 'em with status ailments!" or "Do area attacks from afar!" Available commands change depending on the current battle situation or the distance and positions of friendly and hostile unions.
The Last Remnant adds a Morale component to the gameplay. Players can check current morale via the gauge across the top of the screen. The higher the morale, the more damage is dealt and less damage is taken by friendly unions, and vice-versa. When friendly and enemy unions go toe-to-toe and engage in melee combat, they enter a state called Deadlock. Once in Deadlock, the two unions must fight each other until one union has been completely destroyed.
Enemy monsters roam the land where they can be avoided or engaged at will. When battle is initiated, the scene changes to a specialized battle map where friend and foe can fight it out. Horizontal lined icons labeled A, B, C, etc. represent the on-field battle unions. Players choose which hostile union they wish to attack on this screen. The Last Remnant offers a wide variety of commands that focus on dealing damage or executing defensive maneuvers. Knowing which commands are most suitable for each situation is the key to winning battles.
The Last Remnant delivers breathtaking visuals, a mysterious storyline full of powerful artifacts, and a massive battlefield.
REVIEW
The real review Ok people i have read alot of these reviews but let me tell you how this game really is. Let me first start off by saying if you don't have a hard drive dont get it. I repeat if you don't have a hard drive or enough space to download it to your harddon't get it because this game is the most choppiest game ever in this era of games but if you can download it to your hard get this game you will not be upset trust me. This game is insanely hard it might not seem that way at first but some creatures you run are not a joke. But overall this games depends on if you can install it on your hard drive or not.
Musashi: Samurai Legend helps the legend live on, as you experience Musashi's latest journey! Called across space & time, Musashi mus save Princess Mycella and the Mystics to return home. But he's not alone -- with help from an eccentric but brilliant martial arts master, Musashi will become the greatest samurai ever known. With an entire world to save, he has his work cut out for him!
REVIEW
Hacking and Slashing all around... This is definately a hack and slash game, meaning you have numerous enemies that you rapidly mash the button to defeat. Not that much strategy in the actual battle, although Musashi's duplication techinique may require some strategic timing, and can prove to be a bit frustrating at times.
The story is that a young man named Musashi from Earth's Japan, who will grow to be Miyamoto Musashi, is summoned to another world by Princess Mycella to aid in the battle against Gandrake Interprises. He's taken in by Master Mew and is trained in swordsmanship and battle. When Princess Mycella is kidnapped for Gandrake's own purposes, it's up to Musashi to rescue her and bring down the evil corporation so that he can return to his own world.
I personally adored this game because of the graphics and gameplay. The gameplay is similar to Fullmetal Alchemist and the Broken Angel's gameplay, and that's probably because both were Square Enix games. A lot of the square button mashing, and not so much of the "Slash, defend, slash, defend, backflip over the weapon, and a slash to finish it" stuff. The graphics are cel shading, which I find to be pretty darned cool when Musashi's doing his slashing thing.
Overall this really is a game worth getting because of the storyline, the characters, the gameplay, and the graphics. I must also say that the music done by "The Surf Coasters" was very cool, making it worth also gettting the soundtrack. Of course... the guidebook is also always a help in getting all the items and saving everyone also.
UNLIMITED:SaGa, the first in the legendary series for the PS2, pushes the genre with eclectic art styles and a sophisticated gameplay structure. Director and producer, Akitoshi Kawazu has found uncharacteristic ways to apply the new technologies, creating a game that is not only revolutionary but also unique in presentation. While UNLIMITED:SaGa has utilized
REVIEW
Could cause violence against PS2 system..proceed with caution!! OMG I made the mistake of buying this game. How awful Square. How COULD YOU!? Let me count the ways:
Visually, Unlimited SaGa characters & backgrounds aren't animated--everything is entirely static. The only place you get anything resembling modern graphics is in the battle sequences, which feature sprite-based characters and rudimentary 3D backgrounds. So if you like the game's art style, you'll probably enjoy looking at it for a little while, but if you're looking for more-modern graphical fare, Unlimited SaGa won't be the slightest bit exciting. The game's catalog of sound effects is understandably limited, since little of it plays out in anything like an action scene, and the voice acting ranges from bad to horrible. The soundtrack is really good and the only saving grace. I advise buying the soundtrack and PASSING UP the actual game....
The game's field scenes play out like some ultra bizarre RPG board game. Your character is represented by a tiny static sprite, and you move in hops along preset paths that are presented to you. Each movement may present some form of obstacle or curiosity--you can be attacked, encounter a pitfall, or discover a treasure chest, for instance. None of these are visible on the board, however, so you'll end up stumbling blindly into things quite a bit. This system of exploration, which doesn't actually let you explore much at all, comes off as stilted and constraining. It's also horribly plodding and makes the movement portion of the game feel like a chore.
Interactions with townspeople, and indeed all the dialogue sequences in the game, play out with mere static character portraits and comic-book-style text bubbles. When you're tired of moving a cursor around the town background, you can head to the inn and see what adventures can be undertaken. Sometimes these adventures tie into your character's storyline, but other times they serve no apparent purpose, and after embarking on one you often have to wonder exactly why you're doing what you're doing. The whole process, which is meant to advance the game's plot, ends up being incredibly nonsensical.
Think of USaga as a point & click adventure. Click mouse, move character, fight battle, collect gold, move to next fight.
Super boring, repetitive, totally lacking of innovation...yup that is Unlimited Saga.
Amazon.comLong ago, when the world was at peace and magic was yet unknown to man,a beautiful isle called Illusia floated in the center of the Inner Sea. Over the island towered the Great Tree, the source of all life. There it had stood since the beginning of the world. But over time, the Tree gradually turned to stone and slept as though death had come at last. So unfolds the story of how a boy came to wield a sacred sword and how a maiden became a goddess—entwining the fate of spirits, mortals, and the entire world into an engaging and entertaining tale of ultimate hope. In Dawn of Mana players will finally uncover the origins of the long-running MANA series, which boasts unique and fully interactive 3D environments. Players will be able to interact with their environment like never before, as they explore, destroy and use objects in their fight against fierce—and often funny—enemies. Four difficulty levels, gameplay-altering emblems and a battle arena with collectable pets add customization to the adventure and increase replay value.
REVIEW
It's not Secret of Mana, but don't trash it just yet... Ok, I'll cut straight to the chase here. I won't waste your time doing in-depth reviews the many aspects of this game, good or bad. You've read those; good acting/presentation/graphics/idea, bad execution (Camera/lock-on). If you wanna review these aspects, go visit Gamespot or whatever where it's their job to do stuff like that.
This is one of those games that you will either like, or you will hate. I happen to be one of them who liked it, and here's my stand on getting this game.
I won't deny that the camera and lock-on systems in this game are subpar, and I won't deny that some of the problems created by these problems make parts of the game aggravating. After the first couple hours I became real annoyed trying to figure out how to advance through a stage while being assaulted with a wacky camera and hard to grab enemies. Did that stop me? No. I wanted to beat the game, not let the game beat me.
So ask yourself: "How much do I really care about a crappy camera angle or a bad lock on?" Quite personally, I got over it. After a while, you get quite used to it, and you can figure out how to have a good time without crabbing about it. Sure, it may still be buggy, but once you're used to it, you can compensate rather effectively.
It bothers me a bit when people don't like something in a video game , and they go off on a tirade about its level of epic failure before they work with it some and give it another chance (Not pointing to anyone in specific; everyone is entitled to their views). Yes, first impressions can leave a lasting mark, and yes, some games are doomed to failure, but if you never give the game a chance after you've had some level of disgust, how can you be positive?
I've had a lot of fun destroying environments and chucking them willy-nilly at unsuspecting enemies, and then taking said unsuspecting enemies and chucking them at each other. Repetitive? Maybe. A reason to cast a thousand curses upon a game? Probably not. The large levels and interactive environments help make some of the possibly repetitious battles more unique, and if anything, its fun just to look at all the colorful details and beautiful scenery.
To be more specific: Get this game if you like chucking large objects around, enjoy a beautifully rendered world, a decent story with pretty good voice acting, and don't mind a few improperly executed details that can be overcome (I mean really, no game is perfect, and not every game can be SoM orFF7) if you just take the time to not be discouraged. If you're patient, you can do it.
Don't this game if you like absolutely flawless systems or can't stand bad camera angles. Don't get it if you don't like chucking things around for hours on end, or if you like to keep your powerups between levels (So, I guess if you don't like old platformers!).
If you're not sure: Rent it, but don't return it right away. If you're patient enough, you might end up liking it. If not, no biggie. I'm a stubborn person with a lot of patience, so I could withstand a lot more than some people can when it comes to games, and my advice may not apply to you.
As far as the stars...5 for fun, because some of the mass mayhem I got to cause was pretty exciting, but some of the aggravation going into getting over the camera and locking pulled it down a little.
(Ok, so I slipped a little bit of a review in with my advice, big whoop)
Amazon.comFrom the creators of the award-winning Final Fantasy and Kingdom Hearts franchises comes a revolutionary, modern action-RPG title for a new generation of gamers. Square Enix and Jupiter team up once again to showcase The World Ends With You, a trendy and vibrant gaming experience developed exclusively for the Nintendo DS. Featuring an intuitive combat system and exciting multiplayer mode, The World Ends With You is set to immerse gamers into the modern-day culture of Japan.Story The story begins as Neku Sakuraba, an unsociable 15-year-old boy, unexpectedly wakes up in the Shibuya shopping district of Tokyo, Japan. While trying to piece together his rude awakening, he receives a strange text message warning him that he will cease to exist unless he accomplishes a certain mission. Although he barely has time to grasp what is happening to him, he commences his assigned task in the mysterious streets of Shibuya.Features:
Distinctive modern art style created by a team of artists led by Tetsuya Nomura, world-renowned character designer of the upcoming Fabula Nova Crystallis project which includes Final Fantasy XIII and Final Fantasy Versus XIII
Innovative Stride-Cross Battle System allows players to control two characters simultaneously, unleashing special attacks with the stylus
Collect a vast array of custom-designed pins, each with a powerful psychic ability that can be activated with the right touch or sound command
Customize characters with Shibuya’s coolest fashions and exchange items with other players via Mingle Mode
Experience an amazing soundtrack combining a fusion of musical influences from hip-hop to rock to electronica
Battle with up to three friends in Tin Pin Slammer, an exciting and fast-paced mini-game, via local wireless connection
REVIEW
TWEWY, a suprise masterpiece! After logging over a hundred hours of play time in The World Ends With You, it sometimes seems like the DS was designed for this game rather than the other way around. Some developers have a hard time utilizing the unique capabilities of the DS, the dual screen and touch pad are unusual tools and too often, are awkwardly implemented in a manner that makes the game more difficult to use.
TWEWY uses every feature of the DS that I'm aware of with the exception of the WiFi internet connection. The dual screens are used to show two halves of a single combat and each are controlled with their own methods. The top screen is controlled with the direction keys (but can go on autopilot if you're having trouble keeping up) and the bottom screen uses the stylus in a wide variety of patterns.
The plot and characters are great as well. The protagonist seems like an unlikeable jerk at first but it soon becomes clear that his personality is intentional, the title of the game actually is a reference to his view of the world at the beginning of the game.
New franchises are becoming rarer and rarer these days, Square took a huge gamble by publishing a game with unusual mechanics and an unfamiliar setting. TWEWY is one game that I look forward to having a sequel.
Amazon.com Kingdom Hearts Re: Chain of Memories bridges the gap between the original Kingdom Hearts and the sequel, Kingdom Hearts II. Chain of Memories from Square Enix for the Sony PlayStation 2 is a complete 3D remake of the original Game Boy Advance release from 2004. This "bridge" installment was released in Japan in 2007 as part of the Kingdom Hearts II Final Mix+ compilation before finally making its way to North America. Combined with the card battle system of the original Game Boy Advance release, Chain of Memories for PS2 presents Kingdom Hearts fans with an entirely new gameplay experience.
This remake of the GBA original features improved graphics. View larger.
Donald and Goofy will lead you to spectacular adventures. View larger.
You'll meet and get advice from many familiar faces. View larger.
The Prologue The story begins with Sora, Donald and Goofy wandering through endless fields. Eventually, they come to a crossroad. Standing in the crossroads, Sora gazes up at the night sky and thinks of his lost friends.
From the distance, a mysterious man approaches from one of the roads. "Ahead lies something you need," he says, "but to claim it you must lose something dear." The man vanishes, revealing a single path that leads to the eery Castle Oblivion, which resembles a girl's drawing.
The Story After this encounter, Sora, Donald, and Goofy go their separate ways. Soon, on a night when his island home is besieged by a mysterious storm, Sora is whisked away to an unfamiliar burg known as Traverse Town. There he meets Donald and Goofy, and learns that there are strange things happening in the world.
Donald and Goofy set off to look for their missing king, and Sora joins them to search for his lost friend, Riku. After a long journey that takes them across numerous worlds, Sora and friends finally find Riku and the lost king. But to save all the worlds, Sora must use his Keyblade to close the door to darkness, even though Riku and the king are on the other side. Believing the king's parting words -- there will always be a door to the light -- Sora locks the door, and the trio sets out on yet another journey.
The Characters The cast of Chain of Memories combines Kingdom Hearts characters with familiar Disney faces. Sora, is a 14-year-old boy and the hero of this tale. Although a little naive, Sora has an uncommon sense of justice. On his journey, Sora is accompanied by Donald, a court wizard who shares a striking resemblance to Donald the Duck of Disney fame, and the clumsy, easy-going captain of the Disney Castle Royal Knights, Goofy.
Other characters include the mysterious, shrouded man from the crossroads; Sora's lost friend, Riku, a 15-year-old boy who is cool and collected; the lost King, who bares a striking resemblance to Mickey Mouse; and Kairi, a 14-year-old girl who's friends with Sora and Riku. Almost more strange than the man at the crossroads, a mysterious girl, Namine, draws pictures inside Castle Oblivion under close surveillance of an evil organization. As the story alludes, she may hold the key to Sora's most special memories.
REVIEW
Not Kingdom Hearts,but a card game instead I think this game just sucks and the reason Kingdom Hearts was a good game to begin with was the battle system.They completely changed the battle system making you use cards.Square Enix and Disney just destroyed this game for me,because the only thing I like from the Kingdom Hearts series is the original battle system.You take the original battle system away,and this game is garbage plain and simple.
The story to the Kingdom Hearts series is meh
The characters in Kingdom Hearts is meh
The fighting system in Kingdom Hearts 1 and 2 is priceless,but this game is a joke
I'm not sure why cards are in the game,but it really is a slap in the face to the series.They should have left this game alone and worked on something different.If you buy this game I would recommend you sell it and get a better game instead.If you managed to stay away from buying this game and are reading the reviews take my adviceand get something else.Spend the money you could use on this game for Kingdom Hearts 1 and 2 instead if you don't already have them.You really are better off saving your money and ignoring this game like it never existed.I don't think this game deserves any attention at all,which is my main reason for writing this review.If people keep buying this game I'm almost certain another one of these awful games will exist in the future.
Radiata Stories offers real-time RPG action in a beautifully-rendered fantasy setting. In the land of Radiata, human and fairies coexist. 16-year-old Jack Russel lives in this world -- he's a poor peasant whose father was a heroic soldier. When Jack enlists in the army to follow in dad's footsteps, he meets a wealthy young aristocrat who seeks to be a knight. With is unlikely new friend at his side, Jack will find his place in the world by fighting in a terrible war that may doom their world.
REVIEW
Almost like playing an anime... This game is pretty good and original on SQUARE-ENIX's part. Sure, the time system can get annoying, but check out all of the stuff to do. Over 100 characters to recruit, pretty good graphics, and more. It also has an extremely large amount of voices done, basically every NPC has a voice.
If you want a fun RPG, this would be a good one to get.
Traverse a seamless, expansive world in Infinite Undiscovery. Mistaken for a renowned hero, Capell is thrust into a conflict to sever the chains that bind the moon to his world. Rise against the wicked Order of Chains in fierce real-time combat with a party formed from 18 characters. But beware, not all battles are won by force. The most obvious solution is rarely the right move. Shatter the chains and release the Order's grip on the world.
REVIEW
My husband loves this game I bought this game for my husband. He loves it. The graphics are incredible.