•Full mission & optional assignment walkthroughs •Massive galactic codex section for all the background you could want •All Achievements and how to get them •Mass Effect warfare secrets revealed
LostJohnny MUST OWN This game is highly customizable. You can customize your background, psychological profile, and most notably, your appearance.
Playing around with the various sliders in the appearance creation is so deep, you could spend hours messing around with that feature alone!
The gameplay is awesome. It uses a 3rd person perspective, and plays like a 3rd person shooter, HOWEVER, you must open up menus mid-battle to select abilities that you can aim towards one enemy or more (with your squad). It definitely require brain-power and strategy during firefights. All of your weapons and upgrades make a big difference in battle, so you must be aware of all your items, and what would be most useful with what enemy type.
The story is quite epic (and awesome). Your choices in dialog affect certain(not all) situations. There are 2 mission types: story, and side missions. The missions for the story are much longer, yet there are few of them, maybe 5. You can get through the main story in one weekend, but you need to do the side-missions to level up, and there's TONS of those.
The missions are varied, though the indoor environments are not. This isn't really a big deal because it's still tons of fun to play. My first playthrough clocked in at 39 hours, and that was with 99% completion of all missions.
If you own a 360, you like RPGs (NOT turn-based), and sci-fi interests you, then you MUST MUST MUST MUST MUST own this game.
* Two Books: a $40 value - The Collector's Edition will include the FULL Mass Effect strategy guide PLUS the 192 page exclusive Mass Effect Art Book. * Concept Art and Commentary - Prima's Mass Effect Art Book will include commentary from the developers at BioWare on the evolution of Mass Effect's elements, from ships to aliens to locations. * Clean Box Art - Prima's one sheet for the guides will fall away when the shrinkwrap is removed, leaving pristine art, unmarred by logos, barcodes, or taglines.
Edward M. Makowski Game Guide With Art Book I found the hint guide to be very helpful, While I only referred to it after finishing a section or when getting stuck for awhile. It has information on all equipment, powers, locations and charecters and maps for all locations too.
The art book was nice, with lots of background information, though it lacked the depth that went into Half Life 2 Raising the Bar, its a good addition to any collection.