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Sacred 2 fails to capture attention of Sacred fans
The original Sacred was a great game that, although not exactly groundbreaking, it offered many hours of action-cRPG fun. What is more, its publisher had the good sense to price it reasonably from the start and thus fight piracy in the most effective way.
SACRED 2, although enjoys more demanding environmental graphics and spell effects, is just another victim of clueless gaming industry executives. Instead of learning from the history of their own game, they'd rather idiotically jump on the "SecuROM/Limited Activations" bandwagon. After all, if they can hide behind the "everyone is doing it" excuse, who can blame them when the game does poorly?
They are obviously under the illusion that selling at full price a game that is actually RENTED will fail to be...noticed! Respect is a two way street - and underestimating gamers' intelligence is not a good start.
It is a shame that SACRED 2 got shot in the foot by its own publisher. Now, instead of being another success, it will simply be another game sacrificed on the alter of corporate Greed and marketing incompetency.
Review: Sacred 2 - Nothing is sacred anymore is an article about
Sacred 2,
submitted or written by or about
Anonymous, posted to Zergwatch on 11/30/2008. It
has an article popularity score of 159 and a rating of
0.00 out of 5. Other similar topics on Zergwatch include:
Securom,
Sacred 2
and
Sacred.