Great classic console game! I never owned this game, but my brother and I must have rented it from a little video store almost 30 times. This is one of my personal favorite arcade classics. It is still a blast to play today and it can be very creepy and addictive for being so outdated. This game is really fun, that's all there is to say.
Play it in the arcade Remember the movie Re-Animator, based on the short stories byHP Lovecraft? Remember the crazy Doctor Herbert West, played so wildly by Jeffrey Combs? Well it seems that Doctor West has been dabbling some more into bad science and has created an army of freaks and monsters. He's long since vanished but the monsters still live in his mansion. You play a college nerd called Rick Taylor who has to rescue his girl (a popular feature in beat-em-up games at the time) from this house of madness. Rick is aided in his mission by a special Aztec sacrificial mask which gives him superhuman strength and powers to go zombie-bashing.
Splatterhouse is a very hard game to across. Either you play the arcade machine (now very, very hard to find) or you buy a Turbo-Grafx PC Engine and get the home-console version, which is so horribly censored that it even deletes the cut-scenes. Thus making the game completely storyless.
Still, it's a cool-looking game and one can really tell where a lot of Resident Evil's influences came from. At one point in the game, the character of Rick walks through a giant vagina and battles evil foetuses. As a side-scrolling beat-em-up it's pretty weak. There's no real impact to the fighting and the controls feel somewhat sluggish.
Seriously, the Arcade is the only place to go if you want to have a go at Splatterhouse. The Turbo-Grafx version neuters the game to the point of no-fun-ism.
It Begins Again! Your girlfriend Jennifer is trapped in a living nightmare and it's up to you to save her. The only option is to don the terror mask to transform into a buffed-out mayhem machine ready to smash and bash a path to freedom. Utilize every weapon, from your gnarled fist to a roaring chainsaw, to conquer legions of oozing zombies and ghastly ghouls. With skill you may last long enough to confront horrible bosses. An iron will and a strong stomach are mandatory.
REVIEW
So Awesome This game is so vintage and so much man that I'm guessing a lot of people won't even be able to handle it. The graphics don't compare much to the arcade version, but are considerably better than TG16's. The game itself is not much of a beat 'em up like the 3rd, which is the most fun in the series hands down. The gameplay is much more comparable to the first. The last boss cheats so bad that you probably won't kill him without an emulator, but it can be done.
You play as Rick. In the game, you pulverize and pound mutant horrors into piles of gore with a variety of weapons that all have that home-utility feel to them. Splatter enemies onto walls with clubs and punch heads until they explode! This game is killer every way you look at it.
All in all, for vintage gaming fans, this is an awesome trophy to have in your SEGA collection. If you liked the idea of this game + Double Dragon, check out the 3rd Splatterhouse, as its the most brutally fun of the series.
The TurboGrafx-16, known as PC Engine in Japan, is a video game console developed by the Nippon Electric Company (NEC) and released in Japan on October 30, 1987, and in North America on August 29, 1989. There was no official PAL version of the system, but a grey importer (Telegames), provided a very limited release in the United Kingdom and continental Europe in 1990 as the Turbografx.[2]The TurboGrafx-16 had an 8-bit CPU and a 16-bit graphics chip capable of displaying 512 colors at once.
REVIEW
Bonk's Adventure.. NEC's TurboGrafx 16 originally came out in 1989 and was marketed as a "16-Bit" system to compete with the 16-Bit Sega Genesis. The system actually contained an 8-Bit CPU but it had a 16-Bit graphics chip. So pixel quality was on-par with the Genesis.
Of course, during the famous 16-Bit wars between Sega and Nintendo, the TurboGrafx was no competition and the system quickly slid into oblivion. I picked up a brand new Turbo in 1993 at my local Toys R Us in 1993 for only $50.
Although the Turbo never could compete with the Genesis or the Super Nintendo, there were still a small handful of fun games released for the system. The Japanese counterpart, PC-Engine, had a very large library of quality games since the system did pretty well in Japan.
Graphics-wise, Turbo games were very colorful as the system could display up to 512 colors. The games also tended to have less slowdown than both the Genesis and SNES.
The one major drawback is that you could only plug one controller into the system. Also, there is no audio-video output. You had to buy special adapters such as the Turbo-tap in order to plug in more controllers for multi-player games.
All the Bonk games, Y's Book, the only home version of Splatterhouse, and a decent amount of fast-paced shoot-em-ups make this a fun choice for enthusiast of the 16-Bit era.
In Prototype, players take control of Alex Mercer – a dark, genetically mutated shape-shifter with no memory of his past, hell-bent on solving the mystery of his existence as he tears through a densely populated New York City moving with Parkour-style fluidity and consuming anything that gets in his way.
You're a death-dealing commando on the mission of your life... rescue the President from an army of terrorist guerillas. Ony you have the guts and firepower to blast through their jungle strong-holds.