Amazon.com Fans of World of Warcraft, prepare for Blizzard Entertainment's next installment -- World of Warcraft: Wrath of King Lich. In this latest expansion, something is afoot in the cold, harsh northlands. The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. The necromantic power of the plague and legions of undead armies threaten to sweep across the land. Only the mightiest heroes can oppose the Lich King and end his reign of terror.
The tuskarr, a walrus-like race of nomadic fisherman, inhabit the icy Borean Tundra. View larger.
Half-giant warriors, the vrykul, once inhabited the land. View larger.
You'll enjoy exploring Northrend and all its environments and dungeons. View larger.
Explore Northrend and battle the Lich King with World of Warcraft's first hero class character -- The Death Knight. View larger.
One of many new environments, Dragonblight is an arctic wasteland surrounded by dense forests. View larger.
Many strange and terrifying creatures inhabit this frozen continent. View larger.
Enter the Death Knight This expansion adds a host of content to the already massive existing game world. Players will achieve soaring levels of power, explore Northrend (the vast icy continent of the Lich King), and battle high-level heroes to determine the ultimate fate of Azeroth. As you face the dangers of the frigid, harsh north, prepare to master the dark necromantic powers of the Death Night -- World of Warcraft's first Hero class. No longer servants of the Lich King, the Death Knights begin their new calling as experienced, formidable adversaries. Each is heavily armed, armored, and in possession of a deadly arsenal of forbidden magic.
If you have a World of Warcraft account with a character of at least level 55, you will be able to create a new level-55 Death Knight of any race (if on a PvP realm, the Death Knight must be the same faction as your existing character). And upon entering the new world, your Death Knight will begin to quest to level 80, gaining potent new abilitiesand talents along the way. This expansion allows for only one Death Knight per realm, per account.
New Environments in Northrend Await Journey through the remote, diverse lands of Northrend and explore Dragonblight, Grizzly Hills, Borean Tundra, and Howling Fjord. Named for bones of perished dragons and majestic shrines to the fallen creatures, Dragonblight is an arctic wasteland surrounded by dense forests.
Not everything is frozen in Northrend. The lush mountains of Grizzly Hills are the ancestral home to the furbolgs, who have grown accustomed to relative peace. Although their tranquility is being challenged by trappers, goblins, and ice trolls, Grizzly Hills remains a vast and dangerous wilderness.
The southwestern tip of Northrend is home to the sprawling Borean Tundra. The Horde has established a dominant presence in this icy portion of the continent and has formed a bond with the tuskarr, a walrus-like race of nomadic fisherman. Magical energy is afoot in the region, and it has caused increased tension.
High above the Great Sea at the southeastern tip of Northrend lies the Howling Fjord. Ancient mythology holds that a race of half-giant warriors, the vrykul, once inhabited the land, founding a prosperous civilization. They mysteriously vanished, leaving deserted villages and abandoned temples. In present times, the Alliance and the Horde have come to Howling Fjord to confront the Lich King. Strangely, this has prompted the return of the vrykul, who are attacking the Alliance and Horde settlements. Howling Fjord presents a difficult challenge on two fronts: withstanding the vrykul's onslaught and battling the evil Lich King.
A Multitude of Monsters Strange and terrifying creatures inhabit the frozen continent of Northrend, such as Nerubian Viziniers, Plague Eruptors, Shoveltusks and Flesh Giants, to name just a few. Half-spider, half-humanoid, the viziniers utilize sorcery and high intelligence to emerge as the rulers of Nerubians' underground kingdom. The Plague Eruptors are walking corpses created by the Lich King's evil experiments to spread horror and chaos across the living world.
Massive curved antlers make it easy to identify the Shoveltusks. These grumpy beasts are very dangerous, territorial, and best left alone. The FleshGiants are nothing short of nightmarish abominations. Cobbled together from the pieces of giant body parts, the Flesh Giants employ tremendous strength to carry out the Lich King's wishes.
The World of Warcraft: Wrath of King Lich expansion pack allows you to engage in epic siege warfare. The pack presents the first Hero class and allows you to transform your Death Knight's look with character customization that even include hairstyles and dances. You'll enjoy exploring the Northrend and all its environments and dungeons, filled with some of the deadliest creatures -- and greatest treasures -- on all of Azeroth.
System Requirements
Minimum
Recommended
Operating System
PC: Microsoft Windows XP or Windows Vista (with latest Service Packs) Mac: Mac OS X 10.4.11 or newer
CPU
PC: Intel Pentium 4 1.3 GHz or AMD Athlong XP 1500+ Mac: PowerPC G5 1.6 GHz or Intel Core Duo processor
PC: Dual-core processor, such as Intel Pentium D or AmD Athlong 64 X2 Mac: Intel 1.8 GHz processor or better
Graphics Hardware
PC: 3D graphics processor with Hardware Transfor and Lighting with 32 MB VRAM, suchas an ATI Radeon 7200 or NVIDIA GeForce2 class card or better Mac: 3D graphics processor with Hardware Transform and Lighting with 64 MB VRAM, such as ATI Radeon 9600 or NVIDIA GeForce Ti 4600 class card or better
PC: 3D Graphics processor with Vertex and Pixel Shader capabilities with 128 MB VRAM, such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better Mac: 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM, such as ATI Radeon X1600 or NVIDIA 7600 class card or better.
Memory
PC: 512 MB Mac: 1 GB
PC: 1 GB Mac: 2 GB
Hard Drive Space
15 GB of free space
All Platform Requirements
Keyboard and mouse, required for controls. Other input devices not supported. Active broadband Internet connection required to play.
REVIEW
Yes its more of the same, but way better I see a lot of bad reviews talking about WOTLK as "more of the same" and heres my point of view:
1- Yes its the same but way better, thats why its "an expansion".If you have played wow for more than a year you ll know that this is a game that evolves, in graphics, gameplay and many other things.
2- The new class (the Deathkinght) is very very fun and it doesn't feel like any other class
3- Everyone will have a different point of view, mine is that this expansion is great and it revived the wowness in me lol.
Enter the World's #1 Online Game with the complete collection of World of Warcraft. This epic value contains the original Game of the Year and its blockbuster firstexpansion set, The Burning Crusade. Also included are Battle Chest Guides from BradyGames, detailing the tips, tricks, and strategies that will aid your quest to Level 70.
REVIEW
WoW is too addicting I was pushed to play this game by my friends for a while and I finally gave in and tried it. I will admit this game is really addicting with the massive gameplay it brings to you and the amount of interation you can get into the with the millions of people online. I can't afford to play it all the time for the monthly fee but it is fun when I get the chance to play it. I recommend this for people who want a game that they can play constantly without getting bored but I don't recommend this to people who want to stay away from games.
The World Of Warcraft 60 Day Time Card lets gamers enter the world of Azeroth for 60 days of real-time combat in an incredible fantasy setting.
REVIEW
The most convinient way to get your WoW fix After many months of debate I finally caved and bought World of Warcraft. It's great fun and all that but I found one thing I didn't like: The Payment Method. You are expected to give a credit card number and every time your subscription runs out they go and charge that credit card for the next period.
I don't like that that at all. First, I'm not fond of just giving my credit card number for a long term charging option like that. Not just in Warcraft but gyms, online subcriptions and the like. Second, you leave yourself suceptible to being charged when you dont want to.(Like when your trying to square away your credit card)
That is why I find the pre paid card the best payment option. You buy what you need. When your running low they let you know and when I finnaly get bored, its over. I dont have to make calls or get online to de-authorize the use of my card. I also think this is a lot safer than credit card subscrptions.
The only flaw? This is a LOT of packaging for something that you are going to use just once and throw away. Such a big box for a card the size of a standard credit/phone card and even the card you throw away after you scratch the number and punch it in. They are all the same so its not like you collect them or anything.
Despite that, this is the ONLY way I play WoW. Highly recommended.
Amazon.com For the first time, players can experience the lands of WarCraft's Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands, and take on epic quests and challenges in Blizzard's massively multiplayer online role-playing game. Blizzard has taken care to make the game accessible and fun both for hard-core 60-hour-a-week players and for more casual adventurers.
REVIEW
Suposedly great, but buyer beware! Everyone says that WoW is great fun, has great graphics, and so on. There are a few things, however, you should know before you buy this game.
*This game requires a very High-end computer, equipped with a PC-DVD rom drive.
*To keep playing WoW for any time beyond one month, you must pay a monthly subscription fee of [...]. This may not seem like so much, but for one game, it's not worth it really.
Apart from that, I think it's a very fun game from what I know, and I wish I could play it. If you are willing, and can pay [...] monthly; and have a PC-DVD rom drive, then go ahead, buy this and Burning Crusade, and enjoy!
Amazon.com Blizzard Entertainment took online role playing by storm with their hit title, World of Warcraft. With mind-boggling improvements in graphics, gameplay networking, and interface -- really every category -- this game became the crown prince of the genre. World of Warcraft players will be excited by the approaching release of the new expansion pack: World of Warcraft: The Burning Crusade. This pack expands the already massive, award-winning multiplayer online role-playing game by tremendous bounds, adding new races, lands, battlegrounds, professions and items, and much, much more. Although no release date has been set, here is sample of what you can expect from The Burning Crusade.
The Burning Crusade is the highly anticipated, unreleased expansion pack for Blizzard's "World of Warcraft."
What lies in Medivh's tower? View larger.
Blood Elves emerge as a new race in The Burning Crusade. View larger.
The Blood Elves seek the golden destiny that has been promised to them. View larger.
Once a beautiful land, Outland has been ravaged by war. View larger.
Outland is a vital strategic location. View larger.
The expansion pack features an increase in the level cap to 70. There are two new playable races, including the magical Blood Elves that you can read more about below. The other race has not yet been released by Blizzard. There will be new starting zones in Quel'Thalas and beyond. Another eye-opening addition is the entirely new, unexplored continent of Outland that is reachable through the Dark Portal. Plus, you'll find many new high-level dungeons to explore in Azeroth, Outland, and elsewhere that will substantially boost gameplay. There are new flying mounts in Outland; tons of new and dangerous monsters (including epic world bosses); hundreds of new quests and items; and even a new profession: Jewelcrafting. Of course this isn't the end of the list -- this is just a glimpse of what Blizzard has planned for their unreleased expansion pack.
The New Story, the Rumors, and More Several years have passed since the Burning Legion's defeat at Mount Hyjal and the races of Azeroth have continued to rebuild their once shattered lives. With renewed strength, the heroes of the Horde and Alliance have begun to explore new lands, and have broken through the Dark Portal to investigate the realms beyond the known world. In this expansion pack, The Burning Crusade refers to the Burning Legion's ongoing efforts to destroy life on Azeroth. To date, the BurningLegion's exploits have been documented in Warcraft III and in the War of the Ancients novel trilogy. As part of the expansion pack, players will now be able to travel through the Dark Portal to confront the Legion on otherworldly battlefields.
Although only one race has been revealed, Blizzard has announced plans to unveil details about possible additional races at a later date. On the other hand, many details have been released about the new continent, Outland. Players last visited Outland in Warcraft III: The Frozen Throne, alongside Illidan as he conquered the Pit Lord Magtheridon's domain. Players will also gain access to Quel'Thalas, the region to the northeast of the Forsaken lands, where the Blood Elves reside. Blizzard says that this expansion pack holds even more new areas that are ripe for player exploration -- additional details will be revealed in the months ahead.
Blizzard also has plans to add new dungeons and battlegrounds with the expansion, though the exact number has not yet been determined. One upcoming dungeon that has players excited is Karazhan, which is located within Medivh's tower. Because Medivhhas played such a central role in Warcraft lore, Blizzard is convinced that longtime players will be especially interested in seeing what Karazhan contains. As for battlegrounds, Blizzard has released very little information. However, they have announced plans to make some of the battles from the past accessible through the Caverns of Time.
Blood Elves: The New Race Thousands of years ago, the exiled Highborne landed on the shores of Lordaeron and founded the enchanted kingdom of Quel'Thas. These high elves, as they called themselves, created a fountain of vast, magical energies within the heart of their land -- the Sunwell. Over time, they grew dependant on the Sunwell's unstable energies, regardless of the bitter lessons they'd learned in ages past.
During the Third War, the villainous Prince Arthas invaded Quel'Thalas and reduced the once-mighty realm to rubble and ashes. His undead army decimated nearly all of the high elven population. In addition, he used the Sunwell's energies to resurrect a powerful undead Lich, Kel'thuzad, thereby fouling the Sunwell's mystical waters. The few elven survivors, realizing that they had been cut off from the source of their arcane power, grew increasingly volatile and desperate.
In the midst of the elves' darkest hour came Kael'thas Sunstrider, the last of Quel'Thalas' royal bloodline. Kael, as he was commonly known, knew that the remnant of his people would not long survive without the nourishing magic that once empowered them. Renaming his people "blood elves" in honor of their fallen countrymen, Kael taught the survivors how to tap into ambient mystical energies -- even demonic energies -- in order to sate their terrible thirst for magic. In search of a new destiny for his people, Kael'thas ventured to the remote world of Outland where he encountered the fallen night elf, Illidan. Under Illidan's watchful eye, Kael and his blood elves regained much of their former power.
Unfortunately, the blood elves practice of embracing demonic energies caused their former comrades in the Alliance to shun them. Thus, the remaining blood elves on Azeroth look desperately to the Horde to help them reach Outland where they can reunite with Kael'thas and achieve the golden destiny he has promised them.
Outland: The New Continent Once the beautiful homeworld of the orcs, all that remains of Draenor is the scattered wastes of Outland. Following the Second War, the Alliance invaded Draenor by crossing through the Dark Portal. To their horror, they discovered that Ner'zhul -- the dark warlord of Horde -- had constructed a series of new gateways that could lead the beaten Horde to newer, unspoiled worlds. As the Alliance forces closed in around him, Ner'zhul opened his gateways as a means of escape. However, his plan backfired and the gateway's clashing energies resulted in a massive catastrophic explosion that ultimately ripped the world of Draenor to pieces.
Nearly thirteen years later -- towards the end of the Third War -- the fallen night elf, Illidan, discovered that huge chunks of Draenor still existed, floating upon the astral winds of the Twisting Nether. After his defeat at the hands of the evil Prince Arthas, Illidan fled to the remnants of Draenor and dubbed them "Outland." He quickly seized control of the chaotic region and sealed the last of Ner'zhul's gateways.
Though he is the undisputed ruler of the ravaged land, Illidan lives in fear that he will be discovered by his powerful enemies -- most notably Arthas, the new Lich King, and the remaining Lords of the Burning Legion. For now, Outland is home to a number of scattered draenei tribes, primitive orcs, and powerful, arcane creatures of the Nether itself. Agents of the Burning Legion have also targeted the region as a vital strategic location in their unending Burning Crusade to scour all life from the universe.
What else can expected? Blizzard has tantalized Warcraft players with the brief glimpse into TheBurning Crusade's storyline. Will these heroes find friends or foes? What dangers and rewards lie in wait beyond the Dark Portal? And what will they do when they discover that the demons they thought were vanquished have returned to renew their terrible Burning Crusade? These and other questions will remain unanswered until the gameplay can be explored by role-playing Warcrafters.
REVIEW
Doesn't Give Account Time I got the game but soon found out it gave no further time on my WOW account, which i had expected it to do, and therefore i could not play it until i had purchased time online. Otherwise, this game is great with tons of fun and diversity to be had. Never is there nothing to do!
Amazon.com World of Warcraft: Wrath of the Lich King
You've turned the tide against the demonic evils of Outland. Now the Lich King Arthas has set in motion events that will lead to the extinction of all life on Azeroth. With the undead legions of the Scourge threatening to sweep across the land, you must strike at the heart of the frozen abyss and end the Lich King's reign of terrorfor all time...
Rise as a Death Knight: Master the necromantic powers of the Death Knight-World of Warcraft's first Hero Class. Create a new Death Knight character with a starting level of 55 and break the chains of the Lich King to forge your own destiny.
Battle to Level 80: Power your way through new quests and dungeons as you seize ever greater abilities. Assault the terrifying Wrathgate, war in Lake Wintergrasp, uncover the secrets of Dalaran reborn, and much more.
Brave the Lich King's Domain: Discover the harsh, icy continent of Northrend, the bleak heart of the Lich King's empire of undeath.
Lay Siege to your Enemies: Command mighty siege engines to bombard your enemies and lay waste to destructible buildings in your path.
What's in the Box: -- The Art of World of Warcraft: Wrath of the Lich King, a 208-page book featuring never-before-seen images from the game. -- An exclusive in-game pet: Frosty, the baby frost wyrm. -- A behind-the-scenes DVD containing over an hour of developer interviews, the Wrath of the Lich King intro cinematic with director's commentary, and more. -- The official soundtrack CD, containing 21 epic tracks from the game, along with exclusive bonus tracks. -- A mouse pad featuring a map of the newly opened continent of Northrend. -- Two World of Warcraft Trading Card Game March of the Legion starter decks, along with two exclusive cards available only in the Collector's Edition.
REVIEW
Collector's Edition? I love WoW. It is my favorite passtime, but i cant justify the price tag on this one. It is outrageous. As soon as you open the box, it will no longer be mint condition, therefore, prctically worthless. The only reason to collect this would be for nostalgia. 20 years from now, im sure ill remember the good times i had playing WoW, but i wont be able to relive them cuz all the servers will be shutdown by then. That makes it hard to justify this product as collectible. It should be called the If You Have An Extra $60 To Throw Away On A Bunch Of Crap You Dont Need Edition.
In his Black Temple, he conspires for revenge and control of Outland and Azeroth. You must take up the standard; the battle-plan waits within.
Comprehensive Coverage
Discover the secrets of the Burning Crusade World Dungeons, Caerns of Time, Outdoor Boss Encounters, Karazhan, the Lairs, Serpentshrine Caverns, the Eye, Black Temple, and last of the 40-person raids--Naxxramas.
Complete Instance Strategies
Every World Dungeon in Burning Crusade is revealed, with strategies for normal and Heroic modes. From Hellfire Ramparts to Tempest Keep, everything is laid bare: attunement, quest chains, boss statistics, and battle strategies.
Expert Raid Tactics
The biggest guilds in World of Warcraft have gathered comprehensive strategies for Outland’s most dangerous encounters. Tested and true, their tactics provide the advantage you need.
Group and Raid Basics
Wisdom supply wisdom from some of the most experienced and decorated players to help your groups and raids get off the ground. They offer solutions to simple problems, as well as guidelines to govern the mistakes and the malcontent.
And More
Armor Sets
Maps
Monster Abilities
Quests and Rewards
Platform: PC
Genre: Role-Playing Game
This product is available for sale worldwide.
REVIEW
Mods not Paper As numerous others have pointed out, print products age very quickly when related to an online game. If you are serious about raiding, skip this and download/install Atlas Loot Enhanced and Deadly Boss Mods. Read up on bosskillers.com and get the phat lewtz. This product is superfluous but nice if you want to read while offline i suppose.
World Of Warcraft: Burning Crusade returns you to Azeroth for incredible role-playing action! Several years have passed since the Burning Legion's defeat at Mount Hyjal. With renewed strength, the heroes of the Horde and Alliance have begun to explore new lands and broken through the Dark Portal to investigate the realms beyond the known world. Will these heroes find friends or foes? What dangers and rewards lie in wait beyond the Dark Portal? And what will they do when they discover that the demons they thought vanquished have returned to renew their terrible Burning Crusade?
Special Collector's Edition includes: "Art of the Burning Crusade" book, exclusive in-game pet and behind-the-scenes DVD. Also includes World of Warcraft Trading Card Game starter deck and exclusive cards, mouse pad with map of Outland & official soundtrack CD. Hundreds of new monsters, quests, and items A new profession - Jewelcrafting Ride flying mounts in Outland
REVIEW
Lots of fun, despite the weak raid game "World of Warcraft: The Burning Crusade" is a great expansion pack. The world of Outland is big and beautiful, with plenty of variety and lots to see and do. In contrast to other MMO's, it feels a lot more like a standalone game than an expansion pack; there are hundreds of new quests and items, factions, the Arena PvP system, the list goes on. And while the level cap has only extended from 60 to 70, those 10 levels are a very satisfying journey, as there are plenty of quests to keep you out of the grind.
Blizzard has clearly focused on a "back to basics" strategy with instances, too. 5-man instances abound, and they're all excellent. The intent is to spotlight hybrid classes and small-group tactics, which is a welcome change. All of the 5-man content can be relived later in "Heroic Mode", which raises the difficulty to an acceptably fun level, and provides a good challenge for experienced players to work on.
The only major failure here is the raid game. It's hard to criticize Blizzard for making the decision to spotlight the 5-man game (players were howling for it), but it came as a shock to experienced raiders that they'd have nothing to do on their scheduled raid days. The first raid you encounter, Karazhan, comes with an attunement, requires a cookie-cutter 10-man lineup, and has a serious gear check halfway through. That's no fun. Kara alone has smashed many raid groups accustomed to the more forgiving 40-man game, to say nothing of the road to Serpentshrine Cavern and The Black Temple.
The Collector's Edition is worth having, particularly if you're a fan. There's an excellent coffee table book that shows the evolution of the art & design of The Burning Crusade. I thought the DVD was a little short on content, but well-produced. It highlights many aspects of game design that players tend to overlook. The packaging is great and hey, you get a Nether Drake!
Neverbefore has a massively multiplayer game transported you to a world so legendary. Enter the World of Warcraft and join thousands of mighty heroes in an online world of myth, magic and limitless adventure. This special edition collectors set features an inventory of rare, exclusive items created to commemorate the launch of your epic quest into Azeroth. A monthly subsription fee is required to play online.
REVIEW
Suposedly great, but buyer beware! Everyone says that WoW is great fun, has great graphics, and so on. There are a few things, however, you should know before you buy this game.
*This game requires a very High-end computer, equipped with a PC-DVD rom drive.
*To keep playing WoW for any time beyond one month, you must pay a monthly subscription fee of [...]. This may not seem like so much, but for one game, it's not worth it really.
Apart from that, I think it's a very fun game from what I know, and I wish I could play it. If you are willing, and can pay [...] monthly; and have a PC-DVD rom drive, then go ahead, buy this and Burning Crusade, and enjoy!